🚨 Turn Your iPhone into a Seismometer!
Hello friends! Today we are diving into a great SwiftUI project with you.
We will make a seismometer application that measures vibrations and acceleration using your device's sensors and visualises real-time data.
You will discover how to get accelerometer data with CoreMotion, how to visualise this data with SwiftUI, and how to create a user-friendly interface.
Let's shake up the code world and start this exciting project!
🔍 Project Highlights
Motion Detection:
- Utilizing CoreMotion to capture pitch, roll, and z-axis acceleration.
Real-time Data Display:
- A sleek and interactive UI to visualize sensor data.
Gauge Background:
- Custom gauge design for a professional look.
Fixed-Length Formatting:
- Neat and consistent display of numerical data.
🔍 Here's a breakdown of the key files and their functionalities:
DoubleExtension
- This file contains an extension for the Double type, providing a method to format a double value as a fixed-length string. This is useful for displaying sensor data in a consistent format.
MotionDetector
- This class handles the motion detection using the device's motion sensors. It uses CoreMotion to get device motion updates and publishes the pitch, roll, and z-axis acceleration values.
GaugeBackground
- This struct provides the background for the gauge used in the seismometer view, representing the graphical interface of the sensor data.
SeismometerView
- This struct represents the main view of the seismometer, displaying the sensor data in a graphical format. It includes a rotating needle and text displaying the z-axis acceleration.
ContentView
- This struct represents the main content view, initializing and managing the lifecycle of the MotionDetector.
Platform: IOS17+
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